The Grinding Mentality – How to Play It and Against It
The Grinding Mentality – How to Play It and Against It
(By Larry Hodges)
The Grinder is a style of play, or really a mentality, where your single-minded focus is on not making any mistakes, and not giving the opponent any easy shots. This often means trying to stretch out rallies as long as possible, since the Grinder isn’t making many mistakes or giving the opponent many chances to end the point. It’s a defense-oriented way of playing, usually by choppers and blockers, the latter sometimes blocking with long pips on one side. It basically means you grind out each point. It doesn’t mean the Grinder doesn’t attack, but when he does, it’s usually either to throw off the opponent’s timing or to end the point off a weak ball.
Mentally, the goal here is to “break” the opponent, who becomes so impatient at finding a good shot to end the point that he starts trying low-percentage shots, and so makes mistakes and loses. Often he falls into the trap of thinking, “Jeez, he won’t miss, so I better attack harder to force him to miss.” This rarely works.
If you play a defensive style, you should develop the grinder mentality, where you simply refuse to miss or give the opponent anything easy to attack. If the rallies go long, you are happy, as you know the pressure is on the opponent to find a way out of these long rallies, and if he can’t, you win.
But how does one play the Grinder? It’s all about finding the right mixture of patience and decisiveness. First, find the weakest part of the Grinder’s defense. Find out what serves, receives, and rallying shots give the Grinder the most trouble. Since they are focused on keeping the ball in play, they often are passive against deep serves, so perhaps serve long, spinny serves that give you lots of time to follow up. For receive, mostly play safe as there’s no point in making an error attacking a serve when you can just push it back and look for an easier attack.
In rallies, usually the weakest spot for the Grinder is the middle, roughly the playing elbow, midway between forehand and backhand, though for many Grinders, the middle is slightly to the forehand side. By attacking the middle, you often force a weaker, erratic return as the Grinder has to decide whether to use forehand or backhand, you take away the extreme angles, and you force the Grinder out of position, often opening up a corner to attack.
But the single most important thing about playing the Grinder is being both patient and decisive. Keep picking away at him with serves and rally shots, looking for balls you can easily attack. Don’t force it; if the shot’s not there, don’t take it. This doesn’t mean you don’t attack unless you get an easy ball, but that you should only attack consistently until you get the right one to end the point. Instead of trying to loop hard against the Grinder’s often very good push, slow loop it, and look to see if you can end the point on the next shot. If you can’t, continue playing consistent until you do get the right shot.
While you probably don’t want to try beating the Grinder in a pure consistency battle – that’s his strength – you also don’t want to feel like you have to go for low percentage attacks. Take your time, play the percentage shots as you pick away at the Grinder’s defense, and then – when you get the shot you’ve been working for – WHAM!!! End the point.
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The Petr Korbel blade will support Ilius B’s performance due to its moderate bounce. This blade will make drop shots easier with its low trajectory as well as providing high stability when blocking.
The combination with Innerforce Layer ALC.S, which has less bounce, would be also a good choice that brings out the rubber’s main performance qualities.
For players who value chops with wide range of spin
Innershield Layer ZLF is a blade for a chopper that requires less bounce and is recommended for the chopper who seeks a more defensive game.
The racket makes chops and pushes with a wide range of spin easier and will help you to play a safer game leading to your opponents to make more errors.
This is a combination with a 7-plywood blade with a relatively high reaction. The racket makes it possible to create shots with speed, such as punches that bounce deeper in the opponent’s court with less trajectory.
It is a recommendation for the players who aim to achieve a hybrid game of both attack and defense close to the table using various spins and changes of rhythm.
For all-round choppers that play at variable distances
Diode V is a blade for choppers and has high reaction properties. This is recommended for choppers that seek attacking play as well.
It is relatively easy to control the opponent’s ball at mid-distance, and it enables players to create heavy chops with a low trajectory when at a long distance away from the table. The racket performs well during various defensive techniques and during defensive play at a variable distance.
This is a combination with a 7-plywood blade with a relatively high reaction. The racket makes it possible to create shots with speed, such as punches that bounce deeper in the opponent’s court with less trajectory.
It is a recommendation for the players who aim to achieve a hybrid game of both attack and defense close to the table using various spins and changes of rhythm.
Dignics 05 will provide a better sense of holding the ball and adding power if combined with Harimoto Tomokazu Innerforce ALC and Innerforce Layer ALC. The combination will enhance the accuracy of topspin against backspin and counter topspin play close to the table.
Innerforce Layer ZLC
Dignics 05
Powerful play close to the table and from mid-distance
The combination of Innerforce Layer ZLC and Apolonia ZLC is recommended for the player who seeks powerful play close to the table or at a mid-distance. It enables the player to return the opponent’s service using the banana-flick before executing powerful topspin strokes. Both blades possess the sense of holding the ball and releasing the power in a balanced manner.
Lin Gaoyuan ALC
Dignics 05
High-level all-round play
This is a combination with a comparably soft and easy-to-handle blade using Arylate-Carbon, like Lin Gaoyuan ALC, Timo Boll ALC or Viscaria. The blend is suited to players who aspire to use aggressive all-round play from all parts of the playing area.
Hadraw VR
Dignics 05
Powerful play with a feeling of all-wood
Combing Hadraw VR with Dignics 05 realizes both powerful offensive play and rich rotation of the ball generated from all-wood feeling.
Cypress G-MAX
Dignics 05
Powerful play generated by Japanese penhold
Combined with Dignics 05 and Cypress G-MAX, generates more power, the blend is recommended for Japanese penhold players who seek powerful forehand topspin. Dignics 80 for more balance and Dignics 64 for more speed are also recommended.
Zhang Jike Super ZLC
Dignics 80
Play in higher level without weak point
Combing a rubber well-balanced between speed and rotation, Dignics 80, and Super ZL Carbon-equipped racket Zhang Jike Super ZLC guides your play to not only a powerful but also a stable higher level.
Mizutani Jun ZLC
Dignics 80
Smart play at variable distance
Jun Mizutani chooses the combination of Dignics 80 and the desirable bounce blade Mizutani Jun ZLC. As Dignics 80 has an excellent balance between speed and spin, you can easily decide whether to block or counter depending on the speed of the opponent’s ball. This is the combination enabling an offensive counter topspin away from the table, recommended for the player who plays smart at variable distance.
Timo Boll ZLF
Dignics 80
Stable and powerful counter topspin play
The combination of Dignics 80 and Timo Boll ZLF has both good bounce and control and offers reliability thanks to the holding the ball well. This is recommended for an aggressive well-balanced playing style focused on stability.
Timo Boll CAF
Dignics 80
Develop the power
A wide range of players can benefit from Dignics series although its main intended use is for players at intermediate to a high level. The rubber will widen your options by making a powerful stroke possible even though the player is not confident in his/her power play if the stroke movement is short and slow. We recommend the combination with easy-to-use blade Timo Boll CAF to develop your play.
Zhang Jike ZLC
Dignics 64
Develop the power
Play in higher level without weak point
Combing a rubber well-balanced between speed and rotation, Dignics 80, and Super ZL Carbon-equipped racket Zhang Jike Super ZLC guides your play to not only a powerful but also a stable higher level.
Innerforce Layer ALC
Dignics 64
All-round play in a wider area
The combination is recommended for blocking and counter topspin close to the table. The racket also offers a good experience of topspin against topspin play in the mid/mid-long distance. Innerforce Layer ALC.S which has less bounce is also recommended if you seek more stability.
SK7
Dignics 64
Stable topspin-against-topspin play
Dignics 64 which has good spin offers power and stability by combing with all-wood blade SK7 Classic.